OPTION CARDS SET 01

Oil Dropper (5 tokens)
Sander (3 tokens)
Electro Shocker
Electromagnet
Extra Gear Ratio
X-Rax Vision

You can view the set to save or download it right from your browser or download the zip. You can also read option cards´ texts on the right.

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Oil Dropper (5 tokens)


Phase Programmed gadget
Flat Device, Launcher

When activated, place an oil token in the squares, your robot left and passed through in this phase. Treat this squares as oil fields for the rest of the game.

FAQs

Sander (3 tokens)


Phase Programmed gadget
Flat Device, Launcher

When activated, place a dry sand token in your robotīs square. The sand neutralizes oil, ice, soap and all kinds of gears and belts. Treat them as open ground squares for the rest of the game.

FAQs


Electro Shocker


Optional Weapon


You now fire electro shocks instead of your robotīs main laser. The electro shocker only targets on robots within 5 squares. The target robot is energized, executing 2 program cards per r.p. After running out of cards, he starts repeating his (previous) program cards till the end of phase 5.

FAQs


Electromagnet


Turn Pgrogrammed Gadget


When activated, you may choose whenever a robot is in a square adjancent to yours at the end of any register phase :
- The other robot is pushed away one square
- You are pushed away one square from the other robot.

FAQs

Extra Gear Ratio


Turn Programmed Movement


When activated, your robotīs forward moves double automatically. Instead of moving 1, 2 or 3 squares, your robot now moves 2, 4 or 6 squares. ( 8 squares with fourth gear option ).

FAQs

X-Ray Vision


Run Time


You may take a look at all cards (Program and Option) of all robots on your widget factory board at any time.

FAQs